During this stage we will build the final version of the experience, pulling from all that has been created for the prototypes and from the client’s input. We construct the world from the recreated artefacts, and populate it with the digital persons, animals and plant life, and construct an atmosphere and ambience to create a living world. The user interaction is added to the project to allow clients and their audience to be part of this experience. Finally the experience undergoes a further stage of rigorous testing to ensure that it is ready to be delivered to the client and their audience.
Above is just a few examples of our heritage experiences, from the Gallia Recration, the Cahokia demonstration, and the Ribadeo Dive Experience.